Monday, January 14, 2019

Creature Features

This is the first of what I hope will be a long series featuring homebrewed critters from my games. Some of these will be entirely new creations I've put together for one of my settings, while others (like this one) will be stolen from inspired by someone else's stuff. The general f

Creature Features, like Setting Spots, will be a series of posts detailing one part or another of my settings - in this case, monsters or, if they're particularly weird, animals.

The general format will be the creature's bestiary entry - their stat block and setting information just like you'd see in a published monster manual/bestiary/folio - followed by my take on the creature and design notes to give you an idea of how I think they'll be used. The first one, ODWA's feral ghouls, is coming right up!

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Creature Feature: Feral Ghouls for ODWA

Feral Ghouls - Fallout 3 Feral Ghoul CR ½ XP 200 N Medium humanoid (ghoul) Init +0; Senses darkvision 60 ft.; Perception +0 D...